![gbf sleipnir shoe gbf sleipnir shoe](https://gbf.wiki/images/e/ea/RoB_Zeus_1-2.jpg)
On the next turn, it'll have 2 turns remaining.Ĥ★: Restore 110 + 10% of all allies' HP (Healing cap: 3000). On the next turn, it'll have 2 turns remaining. useful at hard contents like ubhl and luci hl or any hard raid that deals aoe + big damage. since they also offer enmity you would deal more damage and cap reach cap once you reach a certain point of hp mostly during 5065 depending on the raids + buffs/debuffs. Titan's Song: Massive Light damage to a foe.Īll allies gain High Voltage (ATK Up) ATK is boostedĭuration: 2.5 turns Applied during the attack phase. Pros: - at 50 hp you received 1/2 damage or less. Light's Majesty: Small boost to Light allies' ATK and max HP Strength: 30% Duration: 3 turns and a random buff when using first ability. Vouge Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.Īll allies gain 30% Bonus DMG Deals bonus DMG for one-foe one-ally attacks Zion's Heed: Small boost to Light allies' double attack rate / Slight chance to dodge and counter (Big DMG) and 35% TA Up Triple attack rate is boosted Flip Chests are gold chests typically from raid or event bosses that perform a little flip under a rainbow while playing a special sound. On the next turn, it'll have 3 turns remaining. iammenghp also recompiled my weapon translation to include visual resources as well so the weapons section on the list is a bit redundant but its already there anyway so Ill just leave it. Strength: 35% Duration: 3.5 turns Applied during the attack phase. Been working on this for a while and Im finally done, heres a complete translation of all 105 epic gears: 105 gears complete list. No longer gain 50% DA Up Double attack rate is boostedĪll allies gain 35% DA Up Double attack rate is boosted On the next turn, it'll have 3 turns remaining.Ĥ★: Damage increased to 900% Unworldly and damage cap increased to ~2,010,000. Strength: 50% Duration: 3.5 turns Applied during the attack phase. Gain 50% DA Up Double attack rate is boosted Thunderstorm Clobbering: 450% Massive Light DMG to a foe Light's Celere: Small boost to Light allies' ATK and critical hit rate 20% boost to all allies' critical hit DMG Cap. Every successful attack will be a 100% / 700% critical hit 100% chance of dealing 700% more damage. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. On the next turn, itll have 2 turns remaining. Gain Shield (1500) Next ATK received will be ineffective for a fixed amount Strength: 1500 Duration: 2.5 turns Applied during the attack phase. Thunder's Fandango: Medium boost to Light allies' ATK / Medium boost to triple attack rate. Preemptive Frost Blade: Boost to water allies ATK for first 8 turns of battle Hoarfrosts Might: Big boost to water allies ATK Yelmryk: Massive Water damage to a foe.